If for no other reason it takes the fun out of conflict, and instead of PVP, you end up with 'griefing'. Trash auto-removal. If anyone knows of either a mod to get rid of this range cap or the proper lines in the above files to edit, that would be a big help. Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Minefields to slow down (and possibly deal damage if nobody pays attention). That’s fair, we play without the speed cap though, so 800m ends up being pretty close when we usually travel at 1000m/s. From my experience long range mod is of little use on anything except fixed weapons. 2 Cryo Chambers. If you're flying along and suddenly taking damage from some small ship 3km away that you can't see - is that fun for you? There’s an energy weapons pack the name of which I forgot, but you can find it easily by sorting “most popular all time” on the steam workshop. This pack includes brand new blocks including new Armory lockers, Bed, Console block, Desk, … Elevator. Login Register. Later, it'd be nice if everything with (asteroids, ships/stations, and even players) generated a proportionally strong & large spherical gravity field, focused around the center of mass. Ahd thats the biggest problem with survival combat. The problem is Enemy is at 2K away, you fire a torpedo, it goes towards the neemy at 100m/s; its gonna take it 20 seconds to reach the enemy. For example, Increasing the maximum range of cv space only weapons, reducing the rate of fire and increasing the damage, when combined with a minimum range below which these weapons do not damage. By using our Services or clicking I agree, you agree to our use of cookies. Long-Range Precision ... longer-range shots will rely on Space Force satellites and Air Force and Navy ... and those enemy batteries are prime targets for the Army’s own long-range weapons. Long Range Hypersonic Weapon. Shotgun >A powerful close range pump-action shotgun for repelling boarding parties and hunting Spiders. During the following years of active development, Space Engineers sold over one million units. To keep long range weapons balanced I feel like increasing the cost, of them either by size, rate of fire, or damage. Feb 16, 2020 - Explore James Cason's board "Space Engineers Game Ideas" on Pinterest. The amount of damage a block can sustain is entirely dependent on it's total integrity of all components that when into it's construction which functions as it's health. Here is a long range weapon that is absolutely devastating. The Automatic Rifle is a hand-held weapon used to defend one's self against other players, combat against hostile life (ex:Sabiroid), or mechanical devices such as Interior Turrets. I feel that the config file should allow the recording of a minimum effective range, in additin to the current maximum effective range for a weapons. I have had fun and good performance with long range moded rails and plasma accelerators (havent tried cannons but should be the same as PA I think). Shotgun >A powerful close range pump-action shotgun for repelling boarding parties and hunting Spiders. Another thing is the arbitrary maximum range of weapons. For example if I have a giant cannon on my destroyer I want to shoot at something over 800m away, but its a giant cannon that can only be mounted on a large ship. Long Range Hypersonic Weapon. It is used to supply Rocket Launchers so that they can be fired; this can only be done through full-size conveyor systems. A 200mm missile container is an ammunition item. Space Engineers is a voxel-based sandbox game set in space and on planets. Long Range Hypersonic Weapon (LRHW) develops an integrated hypersonic prototype launch system to be delivered to an operational Army unit, capable of flying at 5x the speed of sound to provide a timely response to a threat scenario. Are you in a PVP engagement, or are you being griefed by someone? Task Force: Well rounded fleets of various ship sizes and classes. Its exterior and magazine size are based on Heckler & Koch G36 Assault Rifle. Antenna, Remote Control with Cameras. The Ore Detector is a block in Space Engineers. For example, a Light Armor Block's integrity can be found usi… The Automatic Rifle is a tool in Space Engineers. 14.5mm Heavy Machineguns / CIWS - simple small grid defence weapons / large grid version with greater ROF than vanilla gatlings, but lower per shot damage. The game takes place in space, 800m is really close in terms of how far away most ships will be from each other in actual combat. The problem with this is that vanilla weapons kind of just fizzle out after going 1 km, which is just way too short for me. $\begingroup$ Long range weapons are going to need some sort of self guidance, and really the only feasible thing is going to be missiles (current missile tech already check off all the need-to-dos). 50mm Burstcannons / Stormgun - all grid long range precision weapons / powerful heavy gatling cannon. Discussion in 'Map Development' started by M0RT, Nov 22, 2009. Currently in the game we have 5 primary weapons (Handheld Rifle, Gatling Gun, Gatling Turret, Rocket Launcher, and Rocket Turret), and none of them are particularly distinct from one another. Engineer Weapons . I feel like the scale of SE doesn’t match the range of the vanilla weapons. Some times when powered down will need an ore to be mined to restart the Ore Detector. New comments cannot be posted and votes cannot be cast, More posts from the spaceengineers community, This subreddit is about the video game "Space Engineers", a space themed sandbox game with creation tools similar to minecraft which can be best described as: "Shape and Build your own functional Space craft from self-obtained resources", Press J to jump to the feed. Certain components like Steel Plates are have high integrity, others are weaker such as Interior Plates. Pistol >A simple, easy to produce means of self defense, replaces the Assault Rifle as the default weapon. Those should be realistically removed, or at least increased to match the world size. New comments cannot be posted and votes cannot be cast, More posts from the spaceengineers community, This subreddit is about the video game "Space Engineers", a space themed sandbox game with creation tools similar to minecraft which can be best described as: "Shape and Build your own functional Space craft from self-obtained resources", Looks like you're using new Reddit on an old browser. Full Atmospheric, Hydrogen and Ion Thrusters (Separate groups). For PA it makes hitting targets at 1500-2500 meter alot easier. Pistol >A simple, easy to produce means of self defense, replaces the Assault Rifle as the default weapon. SurvivalServers is by far the best Space Engineers server host because they offer a wide range of games, a custom control panel, and prices that cannot be beat by anyone. If turned off, trying to a fire a weapon will display a warning message. During the following years of active development, Space Engineers sold over one million units. In real life, we want our weapons to work at extreme range with no harm to our soldiers, because we want to win, and destroy the enemy. There is a mod on Steam that has a Nuron cannon (I know I misspelled that) which is basically a laser cannon you put on a ship. Jan 24, 2017 - Explore Zac's board "Space engineers" on Pinterest. Now add that TOIL that Willemina was talking about and it becomes a must in long range space warfare. Space Engineers has been available for quite a few years now and been at least semi-popular for all of that time. Now add that TOIL that Willemina was talking about and it becomes a must in long range space warfare. If checked, debris and/or junk will be removed automatically. This increases performance within the … Semi-automatic. Cookies help us deliver our Services. Space Engineer. For example, Increasing the maximum range of cv space only weapons, reducing the rate of fire and increasing the damage, when combined with a minimum range below which these weapons do not damage. Space Engineers is a voxel-based sandbox game set in space and on planets. As discussed in the previous paragraph, they're all very effective against everything, they all have about the same range, about the same accuracy, and so on. Most effective capital weapons at range are player-built. They can be countered in a variety of ways, but they will still be the first strike option. Great for missile defence and meteor interception. Figure it would be the most accurate to real life unless you went with missiles, and for those I would recommend player created ones. This is the single most logical weapon in space, fast, lethal and relatively inexpensive if you compare it to the damage it does. With a maximum speed of 100m/s, a weapon range of 800m isn't totally unreasonable. The weapon blocks are for point defense and CQB. Pretty much all of the weapons mods include weapons that have more than 800m of range. Its the tiny little snipers that fire insta-death explosive rounds 2km that bug me. The V-2 (German: Vergeltungswaffe 2, "Retribution Weapon 2"), with the technical name Aggregat 4 (A4), was the world's first long-range guided ballistic missile.The missile, powered by a liquid-propellant rocket engine, was developed during the Second World War in Germany as a "vengeance weapon" and assigned to attack Allied cities as retaliation for the Allied bombings … The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. 1500m range. Jumpdrives just do their job too well. level 2. Space Engineers. The time is right, therefore, to … Gerald Vincent Bull (March 9, 1928 – March 22, 1990) was a Canadian engineer who developed long-range artillery.He moved from project to project in his quest to economically launch a satellite using a huge artillery piece, to which end he designed the Project Babylon "supergun" for the Iraqi government.. Bull was assassinated outside his apartment in Brussels, Belgium in … Poke and prode with aircraft or long range weaponry. I've tried messing around with the "Ammo" and "Weapons" files in \Steam\SteamApps\common\SpaceEngineers\Content\Data, but I haven't been able to accomplish anything outside of making rockets vanish completely. There’s some decent automated turrets that are powerful and go more than 3 km. With over 600 members and counting we offer both PvP and PvE maps as well as a unique economy that seamlessly integrates with the Discord. We have some of those on the ship, I was hoping to get some turrets that can fire out to like 3km. IIRC, its range is just about 3 km. Generally guided missiles (script or remote), kinetic weapons, gravity weapons, etc. Something I've wanted to do (especially with camera zoom) is make a sort of "sniper" role ship. In addition the type of damage received also is a factor, bullet rounds usually cause no deformation while kinetic collisions and explosions do. If "Cargo Ships" are enabled in Survival mode, these can be found randomly generated in the cargo containers of the various Military ships. In total as of 2019 … Vertyco is one of the most unique servers you will join on Discord. We have Space Engineers for Steam, and Ark for Xbox/PC crossplay. Army weapons developers stay on course with an ambitious Long Range Cannon science and technology program aimed at engineering a low-cost, high-rate-of-fire 1,000-mile ground cannon. Semi-automatic. That said, the next major update is supposed to include an overhaul of the weapons system. As range starts to shorten you need less and less self guidance until direct fire kinetic weapons … If installed on a Small Ship, the range is 50 meters. For PA it makes hitting targets at … Press question mark to learn the rest of the keyboard shortcuts. The Automatic Rifle is a handheld weapon which fires bullets when used. In addition, the kinetic force of the bullets being fired will be applied to your ship (recoil) just as Newton's laws say it will. In PVP, we don't literally kill people and make them go away forever - - unless we grief them and make them rage quit. 2 ammo types. Would have Automatic, Silenced (Muffled sound), and Elite (Higher rate of fire and damage) variants. Space Engineers provides examples of: Airborne Aircraft Carrier: Any Large Ship with enough atmospheric thrusters to keep it aloft and dockable secondary vehicles counts.Such a design requires a prodigious amount of power though, and is impractical unless one has access to lots of uranium or lets it spend more time recharging on land than it does in the air. It’s a big capital ship so we’re hoping to get a bunch of big gun batteries for the broadsides. The maximum possible range of even a modded weapon is the render distance of the world (5000m by default iirc). The V-2 (German: Vergeltungswaffe 2, "Retribution Weapon 2"), with the technical name Aggregat 4 (A4), was the world's first long-range guided ballistic missile.The missile, powered by a liquid-propellant rocket engine, was developed during the Second World War in Germany as a "vengeance weapon" and assigned to attack Allied cities as retaliation for the Allied bombings against German cities. now, since you likely don't care about my opinion, and i really do try to be helpful, here's an example of a longer range weapon on the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=350106127. See more ideas about space engineers, spaceship design, spaceship concept. Space Engineers, Rosa said, has been quite successful, selling over one and a half million copies in just a few years. So long as the enemy knows why they were overwhelmed and ground into dust, and has an opportunity to learn from that - all power be to thine faction and manpower and building skills. Retractable Landing Gear. With a maximum speed of 100m/s, a weapon range of 800m isn't totally unreasonable. Those should be realistically removed, or at least increased to match the world size. Cookies help us deliver our Services. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space … Space Engineers. Space Engineers has been available for quite a few years now and been at least semi-popular for all of that time. Blue Bolt is shorter range, moderate AOE damage. Jan 24, 2017 - Explore James Cason 's board `` space Engineers is handheld! The fun out of conflict, and instead of PVP, you can, warfare... Of self defense, replaces the Assault Rifle torpedo, or are you being griefed by?. Fires two high explosive slugs most unique servers you will join on Discord active development space. Well, you are in it to win it much all of that time a fire a weapon will a! 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About engineering, construction, exploration and survival in space and on planets those should be removed! Wanted to do ( especially with camera zoom ) is make a sort of `` sniper '' ship. Accelerator that fires two high explosive slugs Ark for Xbox/PC crossplay ideas about space Engineers need to reload be. Range precision weapons / powerful heavy gatling cannon Gun is a handheld weapon which fires when. That fire insta-death explosive rounds 2km that bug me fires causes damage to blocks contact...